Dithering Designsystem.
Dithering Designsystem — Punktmuster-Rendering-Technik, die Schattierungen mit einer begrenzten Palette simuliert und nostalgische, retro-inspirierte High-Contrast-Visuals erzeugt.
Im Kontext ansehen
Dieselben Design-Tokens, angewendet auf verschiedene Artefaktarten – eine Website, eine App, eine Folie, ein Poster. Originale Mockups, neu mit diesem System gestaltet, keine Screenshots.
it
real.
Design-Tokens
56 Tokens, die dem Open Design Token-Vertrag entsprechen – dieselben strukturierten Werte für Palette, Typografie, Abstände und Motion, die dein Agent liest, um jedes Artefakt zu gestalten.
Oberfläche
-
--bg#fff4cf -
--surface#fffaf0 -
--surface-warm#ffdca8
Text
-
--fg#2a1810 -
--fg-2#593625 -
--muted#8a6652 -
--meta#d24b1f
Rahmen
-
--border#d9aa7a -
--border-soft#efd0ab
Akzent
-
--accent#d24b1f -
--accent-on#ffffff -
--accent-hovercolor-mix(in oklab, var(--accent), black 8%) -
--accent-activecolor-mix(in oklab, var(--accent), black 14%)
Semantisch
-
--success#3d8f4f -
--warn#f2a93b -
--danger#b83a2f
Typografie
-
--font-display"Courier New", ui-monospace, monospace -
--font-bodyInter, system-ui, sans-serif -
--font-mono"Courier New", ui-monospace, monospace
Typografie-Skala
-
--text-xs11px -
--text-sm12px -
--text-base14px -
--text-lg16px -
--text-xl20px -
--text-2xl28px -
--text-3xl40px -
--text-4xl56px -
--leading-body1.45 -
--leading-tight1.06 -
--tracking-display0
Abstände
-
--space-14px -
--space-28px -
--space-312px -
--space-416px -
--space-520px -
--space-624px -
--space-832px -
--space-1248px -
--section-y-desktop80px -
--section-y-tablet60px -
--section-y-phone42px
Radius
-
--radius-sm4px -
--radius-md8px -
--radius-lg12px -
--radius-pill9999px
Elevation
-
--elev-flatnone -
--elev-ring0 0 0 1px var(--border) -
--elev-raised6px 6px 0 rgba(42, 24, 16, 0.26)
Fokus
-
--focus-ring0 0 0 4px rgba(210, 75, 31, 0.28)
Motion
-
--motion-fast100ms -
--motion-base180ms -
--ease-standardcubic-bezier(0.2, 0, 0, 1)
Layout
-
--container-max1280px -
--container-gutter-desktop36px -
--container-gutter-tablet24px -
--container-gutter-phone16px
Design System Inspired by Dithered
Category: Retro & Nostalgic Dot-pattern rendering technique that simulates shades with a limited palette for nostalgic, retro, high-contrast visuals.
1. Visual Theme & Atmosphere
Dot-pattern rendering technique that simulates shades with a limited palette for nostalgic, retro, high-contrast visuals.
- Visual style: modern, minimal
- Color stance: primary, neutral, success, warning, danger
- Design intent: Keep outputs recognizable to this style family while preserving usability and readability.
2. Color
-
Primary:
#3B82F6— Token from style foundations. -
Secondary:
#8B5CF6— Token from style foundations. -
Success:
#16A34A— Token from style foundations. -
Warning:
#D97706— Token from style foundations. -
Danger:
#DC2626— Token from style foundations. -
Surface:
#FFFFFF— Token from style foundations. -
Text:
#111827— Token from style foundations. -
Neutral:
#FFFFFF— Derived from the surface token for official format compatibility. -
Favor Primary (#3B82F6) for CTA emphasis.
-
Use Surface (#FFFFFF) for large backgrounds and cards.
-
Keep body copy on Text (#111827) for legibility.
3. Typography
- Scale: 14/16/18/24/32/40
- Families: primary=Open Sans, display=Space Grotesk, mono=IBM Plex Mono
- Weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
- Headings should carry the style personality; body text should optimize scanability and contrast.
4. Spacing & Grid
- Spacing scale: 4/8/12/16/24/32
- Keep vertical rhythm consistent across sections and components.
- Align columns and modules to a predictable grid; avoid ad-hoc offsets.
5. Layout & Composition
- Prefer clear content blocks with consistent internal padding.
- Keep hierarchy obvious: headline → support text → primary action.
- Use whitespace to separate concerns before adding borders or shadows.
6. Components
- Buttons: primary action uses
#3B82F6; secondary actions stay neutral. - Inputs: strong focus-visible states, clear labels, and predictable error messaging.
- Cards/sections: use consistent radii, spacing, and elevation strategy across the page.
7. Motion & Interaction
- Use subtle transitions that emphasize Primary (#3B82F6) as the interaction signal.
- Default to short, purposeful transitions (150–250ms) with stable easing.
- Ensure hover, focus-visible, active, disabled, and loading states are explicit.
8. Voice & Brand
- Tone should reflect the visual style: concise, confident, and product-specific.
- Keep microcopy action-oriented and avoid generic filler language.
- Preserve the style identity in headlines while keeping UI labels literal and clear.
9. Anti-patterns
- Do not introduce off-palette colors when an existing token can solve the problem.
- Do not flatten hierarchy by using the same type size/weight for all text.
- Do not add decorative effects that reduce readability or accessibility.
- Do not mix unrelated visual metaphors in the same interface.
Tags
design-systemfirst-partydesignretro-nostalgic