Pacman sistema de diseño.

Pacman sistema de diseño — Diseño inspirado en arcades retro con fuentes pixeladas, bordes punteados, colores de alto contraste y estética de juegos de 8 bits.

Míralo en contexto

Los mismos tokens de diseño aplicados a distintos tipos de artefacto: un sitio web, una app, una diapositiva, un cartel. Maquetas originales con la apariencia de este sistema, no capturas de pantalla.

Sitio web
Diapositivas
App
Cartel

Tokens de diseño

56 tokens que cumplen con el contrato de tokens de Open Design: los mismos valores estructurados de paleta, tipografía, espaciado y movimiento que tu agente lee para dar tema a cualquier artefacto.

Superficie

  • --bg #050505
  • --surface #101014
  • --surface-warm #1f1b08

Texto

  • --fg #fff7d6
  • --fg-2 #f6e79c
  • --muted #b9a85d
  • --meta #ffcc00

Borde

  • --border #2338ff
  • --border-soft #17218a

Acento

  • --accent #ffcc00
  • --accent-on #050505
  • --accent-hover color-mix(in oklab, var(--accent), black 8%)
  • --accent-active color-mix(in oklab, var(--accent), black 14%)

Semántico

  • --success #00ff66
  • --warn #ff9900
  • --danger #ff3b3b

Tipografía

  • --font-display "Press Start 2P", "Arial Black", system-ui, sans-serif
  • --font-body "Inter", system-ui, sans-serif
  • --font-mono "Press Start 2P", ui-monospace, monospace

Escala tipográfica

  • --text-xs 10px
  • --text-sm 12px
  • --text-base 14px
  • --text-lg 16px
  • --text-xl 20px
  • --text-2xl 30px
  • --text-3xl 44px
  • --text-4xl 64px
  • --leading-body 1.6
  • --leading-tight 1.08
  • --tracking-display 0

Espaciado

  • --space-1 4px
  • --space-2 8px
  • --space-3 12px
  • --space-4 16px
  • --space-5 20px
  • --space-6 24px
  • --space-8 32px
  • --space-12 48px
  • --section-y-desktop 84px
  • --section-y-tablet 60px
  • --section-y-phone 44px

Radio

  • --radius-sm 10px
  • --radius-md 18px
  • --radius-lg 9999px
  • --radius-pill 9999px

Elevación

  • --elev-flat none
  • --elev-ring 0 0 0 1px var(--border)
  • --elev-raised 0 0 0 2px #2338ff, 0 22px 60px rgba(0, 0, 0, 0.46)

Foco

  • --focus-ring 0 0 0 4px rgba(255, 204, 0, 0.34)

Movimiento

  • --motion-fast 90ms
  • --motion-base 160ms
  • --ease-standard cubic-bezier(0.2, 0, 0, 1)

Diseño

  • --container-max 1080px
  • --container-gutter-desktop 32px
  • --container-gutter-tablet 24px
  • --container-gutter-phone 16px

Design System Inspired by Pacman

Category: Themed & Unique Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.

1. Visual Theme & Atmosphere

Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.

  • Visual style: high-contrast, playful, dotted borders
  • Color stance: primary, secondary, success, warning, danger, info, surface/subtle layers
  • Design intent: Keep outputs recognizable to this style family while preserving usability and readability.

2. Color

  • Primary: #2A3FE5 — Token from style foundations.

  • Secondary: #F4B9B0 — Token from style foundations.

  • Success: #16A34A — Token from style foundations.

  • Warning: #D97706 — Token from style foundations.

  • Danger: #DC2626 — Token from style foundations.

  • Surface: #000000 — Token from style foundations.

  • Text: #111827 — Token from style foundations.

  • Neutral: #000000 — Derived from the surface token for official format compatibility.

  • Favor Primary (#2A3FE5) for CTA emphasis.

  • Use Surface (#000000) for large backgrounds and cards.

  • Keep body copy on Text (#111827) for legibility.

3. Typography

  • Scale: desktop-first expressive scale
  • Families: primary=Press Start 2P, display=Press Start 2P, mono=Space Mono
  • Weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
  • Headings should carry the style personality; body text should optimize scanability and contrast.

4. Spacing & Grid

  • Spacing scale: 8pt baseline grid
  • Keep vertical rhythm consistent across sections and components.
  • Align columns and modules to a predictable grid; avoid ad-hoc offsets.

5. Layout & Composition

  • Prefer clear content blocks with consistent internal padding.
  • Keep hierarchy obvious: headline → support text → primary action.
  • Use whitespace to separate concerns before adding borders or shadows.

6. Components

  • Buttons: primary action uses #2A3FE5; secondary actions stay neutral.
  • Inputs: strong focus-visible states, clear labels, and predictable error messaging.
  • Cards/sections: use consistent radii, spacing, and elevation strategy across the page.

7. Motion & Interaction

  • Use subtle transitions that emphasize Primary (#2A3FE5) as the interaction signal.
  • Default to short, purposeful transitions (150–250ms) with stable easing.
  • Ensure hover, focus-visible, active, disabled, and loading states are explicit.

8. Voice & Brand

  • Tone should reflect the visual style: concise, confident, and product-specific.
  • Keep microcopy action-oriented and avoid generic filler language.
  • Preserve the style identity in headlines while keeping UI labels literal and clear.

9. Anti-patterns

  • Do not introduce off-palette colors when an existing token can solve the problem.
  • Do not flatten hierarchy by using the same type size/weight for all text.
  • Do not add decorative effects that reduce readability or accessibility.
  • Do not mix unrelated visual metaphors in the same interface.
Modo
design-system
Escena
design
Superficie
web
ID del manifest
design-system-pacman

Etiquetas

  • design-system
  • first-party
  • design
  • themed-unique