Pacman système de design.
Pacman système de design — Design inspiré des bornes d'arcade rétro avec polices pixelisées, bordures pointillées, couleurs contrastées ludiques et esthétique 8-bit.
Voyez-le en contexte
Les mêmes tokens de design appliqués à différents types d’artefacts — un site web, une application, une diapositive, une affiche. Des maquettes originales réhabillées avec ce système, et non des captures d’écran.
it
real.
Tokens de design
56 tokens conformes au contrat de tokens d’Open Design — les mêmes valeurs structurées de palette, de typographie, d’espacement et de mouvement que votre agent lit pour thématiser n’importe quel artefact.
Surface
-
--bg#050505 -
--surface#101014 -
--surface-warm#1f1b08
Texte
-
--fg#fff7d6 -
--fg-2#f6e79c -
--muted#b9a85d -
--meta#ffcc00
Bordure
-
--border#2338ff -
--border-soft#17218a
Accent
-
--accent#ffcc00 -
--accent-on#050505 -
--accent-hovercolor-mix(in oklab, var(--accent), black 8%) -
--accent-activecolor-mix(in oklab, var(--accent), black 14%)
Sémantique
-
--success#00ff66 -
--warn#ff9900 -
--danger#ff3b3b
Typographie
-
--font-display"Press Start 2P", "Arial Black", system-ui, sans-serif -
--font-body"Inter", system-ui, sans-serif -
--font-mono"Press Start 2P", ui-monospace, monospace
Échelle typographique
-
--text-xs10px -
--text-sm12px -
--text-base14px -
--text-lg16px -
--text-xl20px -
--text-2xl30px -
--text-3xl44px -
--text-4xl64px -
--leading-body1.6 -
--leading-tight1.08 -
--tracking-display0
Espacement
-
--space-14px -
--space-28px -
--space-312px -
--space-416px -
--space-520px -
--space-624px -
--space-832px -
--space-1248px -
--section-y-desktop84px -
--section-y-tablet60px -
--section-y-phone44px
Rayon
-
--radius-sm10px -
--radius-md18px -
--radius-lg9999px -
--radius-pill9999px
Élévation
-
--elev-flatnone -
--elev-ring0 0 0 1px var(--border) -
--elev-raised0 0 0 2px #2338ff, 0 22px 60px rgba(0, 0, 0, 0.46)
Focus
-
--focus-ring0 0 0 4px rgba(255, 204, 0, 0.34)
Mouvement
-
--motion-fast90ms -
--motion-base160ms -
--ease-standardcubic-bezier(0.2, 0, 0, 1)
Mise en page
-
--container-max1080px -
--container-gutter-desktop32px -
--container-gutter-tablet24px -
--container-gutter-phone16px
Design System Inspired by Pacman
Category: Themed & Unique Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.
1. Visual Theme & Atmosphere
Retro arcade-inspired design with pixel fonts, dotted borders, playful high-contrast colors, and 8-bit game aesthetics.
- Visual style: high-contrast, playful, dotted borders
- Color stance: primary, secondary, success, warning, danger, info, surface/subtle layers
- Design intent: Keep outputs recognizable to this style family while preserving usability and readability.
2. Color
-
Primary:
#2A3FE5— Token from style foundations. -
Secondary:
#F4B9B0— Token from style foundations. -
Success:
#16A34A— Token from style foundations. -
Warning:
#D97706— Token from style foundations. -
Danger:
#DC2626— Token from style foundations. -
Surface:
#000000— Token from style foundations. -
Text:
#111827— Token from style foundations. -
Neutral:
#000000— Derived from the surface token for official format compatibility. -
Favor Primary (#2A3FE5) for CTA emphasis.
-
Use Surface (#000000) for large backgrounds and cards.
-
Keep body copy on Text (#111827) for legibility.
3. Typography
- Scale: desktop-first expressive scale
- Families: primary=Press Start 2P, display=Press Start 2P, mono=Space Mono
- Weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
- Headings should carry the style personality; body text should optimize scanability and contrast.
4. Spacing & Grid
- Spacing scale: 8pt baseline grid
- Keep vertical rhythm consistent across sections and components.
- Align columns and modules to a predictable grid; avoid ad-hoc offsets.
5. Layout & Composition
- Prefer clear content blocks with consistent internal padding.
- Keep hierarchy obvious: headline → support text → primary action.
- Use whitespace to separate concerns before adding borders or shadows.
6. Components
- Buttons: primary action uses
#2A3FE5; secondary actions stay neutral. - Inputs: strong focus-visible states, clear labels, and predictable error messaging.
- Cards/sections: use consistent radii, spacing, and elevation strategy across the page.
7. Motion & Interaction
- Use subtle transitions that emphasize Primary (#2A3FE5) as the interaction signal.
- Default to short, purposeful transitions (150–250ms) with stable easing.
- Ensure hover, focus-visible, active, disabled, and loading states are explicit.
8. Voice & Brand
- Tone should reflect the visual style: concise, confident, and product-specific.
- Keep microcopy action-oriented and avoid generic filler language.
- Preserve the style identity in headlines while keeping UI labels literal and clear.
9. Anti-patterns
- Do not introduce off-palette colors when an existing token can solve the problem.
- Do not flatten hierarchy by using the same type size/weight for all text.
- Do not add decorative effects that reduce readability or accessibility.
- Do not mix unrelated visual metaphors in the same interface.
Tags
design-systemfirst-partydesignthemed-unique