Tetris tasarım sistemi.

Tetris tasarım sistemi — Klasik blok oyunundan ilham alan, eğlenceli renkler, kalın görüntüleme yazı tipleri ve kompakt, yüksek enerjili düzenler içeren tasarım.

Bağlam içinde görün

Aynı tasarım token’ları farklı çıktı türlerine uygulandı — bir web sitesi, bir uygulama, bir slayt, bir poster. Bu sistemle yeniden giydirilmiş özgün mock’lar, ekran görüntüleri değil.

Web sitesi
Slaytlar
Uygulama
Poster

Tasarım token’ları

Open Design token sözleşmesine uyan 56 token — agent’ınızın herhangi bir çıktıyı temalandırmak için okuduğu aynı yapılandırılmış palet, tipografi, boşluk ve hareket değerleri.

Yüzey

  • --bg #050816
  • --surface #10162a
  • --surface-warm #17203a

Metin

  • --fg #f8fafc
  • --fg-2 #cbd5e1
  • --muted #94a3b8
  • --meta #00f0f0

Kenarlık

  • --border #26324f
  • --border-soft #1c2740

Vurgu

  • --accent #00f0f0
  • --accent-on #061018
  • --accent-hover color-mix(in oklab, var(--accent), black 8%)
  • --accent-active color-mix(in oklab, var(--accent), black 14%)

Semantik

  • --success #00f000
  • --warn #f0f000
  • --danger #f00000

Tipografi

  • --font-display "Press Start 2P", "Arial Black", system-ui, sans-serif
  • --font-body "Inter", system-ui, sans-serif
  • --font-mono "Press Start 2P", ui-monospace, monospace

Tipografi ölçeği

  • --text-xs 10px
  • --text-sm 12px
  • --text-base 14px
  • --text-lg 16px
  • --text-xl 20px
  • --text-2xl 28px
  • --text-3xl 40px
  • --text-4xl 56px
  • --leading-body 1.6
  • --leading-tight 1.1
  • --tracking-display 0

Boşluk

  • --space-1 4px
  • --space-2 8px
  • --space-3 12px
  • --space-4 16px
  • --space-5 20px
  • --space-6 24px
  • --space-8 32px
  • --space-12 48px
  • --section-y-desktop 80px
  • --section-y-tablet 60px
  • --section-y-phone 44px

Köşe yarıçapı

  • --radius-sm 0px
  • --radius-md 0px
  • --radius-lg 4px
  • --radius-pill 9999px

Yükseklik

  • --elev-flat none
  • --elev-ring 0 0 0 1px var(--border)
  • --elev-raised 0 18px 0 rgba(0, 0, 0, 0.32)

Odak

  • --focus-ring 0 0 0 4px rgba(0, 240, 240, 0.32)

Hareket

  • --motion-fast 80ms
  • --motion-base 140ms
  • --ease-standard steps(2, end)

Yerleşim

  • --container-max 1100px
  • --container-gutter-desktop 32px
  • --container-gutter-tablet 24px
  • --container-gutter-phone 16px

Design System Inspired by Tetris

Category: Themed & Unique Classic block-game inspired design with playful colors, bold display fonts, and compact, high-energy layouts.

1. Visual Theme & Atmosphere

Classic block-game inspired design with playful colors, bold display fonts, and compact, high-energy layouts.

  • Visual style: high-contrast, playful, premium
  • Color stance: primary, secondary, success, warning, danger, info
  • Design intent: Keep outputs recognizable to this style family while preserving usability and readability.

2. Color

  • Primary: #1C202B — Token from style foundations.

  • Secondary: #7107E7 — Token from style foundations.

  • Success: #16A34A — Token from style foundations.

  • Warning: #D97706 — Token from style foundations.

  • Danger: #DC2626 — Token from style foundations.

  • Surface: #DFE7FF — Token from style foundations.

  • Text: #1C398E — Token from style foundations.

  • Neutral: #DFE7FF — Derived from the surface token for official format compatibility.

  • Favor Primary (#1C202B) for CTA emphasis.

  • Use Surface (#DFE7FF) for large backgrounds and cards.

  • Keep body copy on Text (#1C398E) for legibility.

3. Typography

  • Scale: desktop-first expressive scale
  • Families: primary=Bangers, display=Bangers, mono=JetBrains Mono
  • Weights: 100, 200, 300, 400, 500, 600, 700, 800, 900
  • Headings should carry the style personality; body text should optimize scanability and contrast.

4. Spacing & Grid

  • Spacing scale: compact density mode
  • Keep vertical rhythm consistent across sections and components.
  • Align columns and modules to a predictable grid; avoid ad-hoc offsets.

5. Layout & Composition

  • Prefer clear content blocks with consistent internal padding.
  • Keep hierarchy obvious: headline → support text → primary action.
  • Use whitespace to separate concerns before adding borders or shadows.

6. Components

  • Buttons: primary action uses #1C202B; secondary actions stay neutral.
  • Inputs: strong focus-visible states, clear labels, and predictable error messaging.
  • Cards/sections: use consistent radii, spacing, and elevation strategy across the page.

7. Motion & Interaction

  • Use subtle transitions that emphasize Primary (#1C202B) as the interaction signal.
  • Default to short, purposeful transitions (150–250ms) with stable easing.
  • Ensure hover, focus-visible, active, disabled, and loading states are explicit.

8. Voice & Brand

  • Tone should reflect the visual style: concise, confident, and product-specific.
  • Keep microcopy action-oriented and avoid generic filler language.
  • Preserve the style identity in headlines while keeping UI labels literal and clear.

9. Anti-patterns

  • Do not introduce off-palette colors when an existing token can solve the problem.
  • Do not flatten hierarchy by using the same type size/weight for all text.
  • Do not add decorative effects that reduce readability or accessibility.
  • Do not mix unrelated visual metaphors in the same interface.
Mod
design-system
Sahne
design
Yüzey
web
Manifest ID
design-system-tetris

Etiketler

  • design-system
  • first-party
  • design
  • themed-unique